Space Engineers
Public Member Functions | Public Attributes | Properties | List of all members
VRage.Library.Utils.WaitForTargetFrameRate Class Reference

Public Member Functions

 WaitForTargetFrameRate (MyGameTimer timer, float targetFrequency=59.75f)
 
void SetNextFrameDelayDelta (int delta)
 
void Wait ()
 

Public Attributes

bool EnableMaxSpeed = false
 

Properties

long TickPerFrame [get]
 

Detailed Description

Definition at line 6 of file WaitForTargetFrameRate.cs.

Constructor & Destructor Documentation

VRage.Library.Utils.WaitForTargetFrameRate.WaitForTargetFrameRate ( MyGameTimer  timer,
float  targetFrequency = 59.75f 
)
inline

Definition at line 29 of file WaitForTargetFrameRate.cs.

Member Function Documentation

void VRage.Library.Utils.WaitForTargetFrameRate.SetNextFrameDelayDelta ( int  delta)
inline

Definition at line 39 of file WaitForTargetFrameRate.cs.

void VRage.Library.Utils.WaitForTargetFrameRate.Wait ( )
inline

Definition at line 43 of file WaitForTargetFrameRate.cs.

Member Data Documentation

bool VRage.Library.Utils.WaitForTargetFrameRate.EnableMaxSpeed = false

Definition at line 19 of file WaitForTargetFrameRate.cs.

Property Documentation

long VRage.Library.Utils.WaitForTargetFrameRate.TickPerFrame
get

Definition at line 9 of file WaitForTargetFrameRate.cs.


The documentation for this class was generated from the following file: