Space Engineers
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Public Member Functions | |
void | AddDefaultControl (MyStringId stringId, MyControl control) |
void | AddDefaultControl (MyStringId stringId, MyControl control) |
void | SetControlBlock (MyStringId controlEnum, bool block=false) |
bool | IsControlBlocked (MyStringId controlEnum) |
Additional Inherited Members | |
Properties inherited from VRage.Input.IMyInput | |
bool | IsCapsLock [get] |
string | JoystickInstanceName [get, set] |
IntPtr | WindowHandle [get] |
ListReader< char > | TextInput [get] |
bool | JoystickAsMouse [get, set] |
bool | IsJoystickLastUsed [get] |
bool | ENABLE_DEVELOPER_KEYS [get] |
Properties inherited from VRage.ModAPI.IMyInput | |
bool | IsCapsLock [get] |
string | JoystickInstanceName [get] |
ListReader< char > | TextInput [get] |
bool | JoystickAsMouse [get] |
bool | IsJoystickLastUsed [get] |
Events inherited from VRage.Input.IMyInput | |
Action< bool > | JoystickConnected |
Events inherited from VRage.ModAPI.IMyInput | |
Action< bool > | JoystickConnected |
Definition at line 11 of file MyNullInput_ModAPI.cs.
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inline |
Implements VRage.Input.IMyInput.
Definition at line 42 of file MyNullInput_ModAPI.cs.
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inline |
Implements VRage.Input.IMyInput.
Definition at line 42 of file MyNullInput_ModAPI.cs.
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inline |
Implements VRage.Input.IMyInput.
Definition at line 38 of file MyNullInput.cs.
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inline |
Implements VRage.Input.IMyInput.
Definition at line 37 of file MyNullInput.cs.