Space Engineers
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VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_SequenceScriptNode Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_SequenceScriptNode:
VRage.Game.MyObjectBuilder_ScriptNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

int SequenceInput = -1
 
List< int > SequenceOutputs = new List<int>()
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_ScriptNode
int ID
 
Vector2 Position
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 7 of file MyObjectBuilder_SequenceScriptNode.cs.

Member Data Documentation

int VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_SequenceScriptNode.SequenceInput = -1

Definition at line 9 of file MyObjectBuilder_SequenceScriptNode.cs.

List<int> VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_SequenceScriptNode.SequenceOutputs = new List<int>()

Definition at line 10 of file MyObjectBuilder_SequenceScriptNode.cs.


The documentation for this class was generated from the following file: