Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM:
VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string Name
 
long OwnerId = 0
 
MyObjectBuilder_ScriptSMCursor[] Cursors
 
MyObjectBuilder_ScriptSMNode[] Nodes
 
MyObjectBuilder_ScriptSMTransition[] Transitions
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 7 of file MyObjectBuilder_ScriptSM.cs.

Member Data Documentation

MyObjectBuilder_ScriptSMCursor [] VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM.Cursors

Definition at line 11 of file MyObjectBuilder_ScriptSM.cs.

string VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM.Name

Definition at line 9 of file MyObjectBuilder_ScriptSM.cs.

MyObjectBuilder_ScriptSMNode [] VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM.Nodes

Definition at line 12 of file MyObjectBuilder_ScriptSM.cs.

long VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM.OwnerId = 0

Definition at line 10 of file MyObjectBuilder_ScriptSM.cs.

MyObjectBuilder_ScriptSMTransition [] VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptSM.Transitions

Definition at line 13 of file MyObjectBuilder_ScriptSM.cs.


The documentation for this class was generated from the following file: