Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect:
VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

float TickAmount = 0.0f
 
float Interval = 1.0f
 
float MaxRegenRatio = 1.0f
 
float MinRegenRatio = 0.0f
 
float AliveTime = 0
 
float Duration = -1
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 8 of file MyObjectBuilder_EntityStatRegenEffect.cs.

Member Data Documentation

float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.AliveTime = 0

Definition at line 23 of file MyObjectBuilder_EntityStatRegenEffect.cs.

float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.Duration = -1

Definition at line 26 of file MyObjectBuilder_EntityStatRegenEffect.cs.

float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.Interval = 1.0f

Definition at line 14 of file MyObjectBuilder_EntityStatRegenEffect.cs.

float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.MaxRegenRatio = 1.0f

Definition at line 17 of file MyObjectBuilder_EntityStatRegenEffect.cs.

float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.MinRegenRatio = 0.0f

Definition at line 20 of file MyObjectBuilder_EntityStatRegenEffect.cs.

float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.TickAmount = 0.0f

Definition at line 11 of file MyObjectBuilder_EntityStatRegenEffect.cs.


The documentation for this class was generated from the following file: