Space Engineers
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Public Attributes | |
float | TickAmount = 0.0f |
float | Interval = 1.0f |
float | MaxRegenRatio = 1.0f |
float | MinRegenRatio = 0.0f |
float | AliveTime = 0 |
float | Duration = -1 |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 8 of file MyObjectBuilder_EntityStatRegenEffect.cs.
float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.AliveTime = 0 |
Definition at line 23 of file MyObjectBuilder_EntityStatRegenEffect.cs.
float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.Duration = -1 |
Definition at line 26 of file MyObjectBuilder_EntityStatRegenEffect.cs.
float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.Interval = 1.0f |
Definition at line 14 of file MyObjectBuilder_EntityStatRegenEffect.cs.
float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.MaxRegenRatio = 1.0f |
Definition at line 17 of file MyObjectBuilder_EntityStatRegenEffect.cs.
float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.MinRegenRatio = 0.0f |
Definition at line 20 of file MyObjectBuilder_EntityStatRegenEffect.cs.
float VRage.Game.ObjectBuilders.MyObjectBuilder_EntityStatRegenEffect.TickAmount = 0.0f |
Definition at line 11 of file MyObjectBuilder_EntityStatRegenEffect.cs.