Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTree Class Reference

Root node of the whole animation tree. Supports storing of orphaned nodes. More...

Inheritance diagram for VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTree:
VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTreeNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

MyObjectBuilder_AnimationTreeNode Child
 
MyObjectBuilder_AnimationTreeNode[] Orphans
 
- Public Attributes inherited from VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTreeNode
Vector2I EdPos
 Position in editor. More...
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Root node of the whole animation tree. Supports storing of orphaned nodes.

Definition at line 27 of file MyObjectBuilder_AnimationTreeNode.cs.

Member Data Documentation

MyObjectBuilder_AnimationTreeNode VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTree.Child

Definition at line 31 of file MyObjectBuilder_AnimationTreeNode.cs.

MyObjectBuilder_AnimationTreeNode [] VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationTree.Orphans

Definition at line 36 of file MyObjectBuilder_AnimationTreeNode.cs.


The documentation for this class was generated from the following file: