Space Engineers
Public Types | Public Member Functions | Public Attributes | List of all members
VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMCondition Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMCondition:
VRage.ObjectBuilders.MyObjectBuilder_Base

Public Types

enum  MyOperationType {
  MyOperationType.AlwaysFalse, MyOperationType.AlwaysTrue, MyOperationType.NotEqual, MyOperationType.Less,
  MyOperationType.LessOrEqual, MyOperationType.Equal, MyOperationType.GreaterOrEqual, MyOperationType.Greater
}
 

Public Member Functions

override string ToString ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

string ValueLeft = null
 
MyOperationType Operation = MyOperationType.AlwaysFalse
 
string ValueRight = null
 

Additional Inherited Members

- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_AnimationSMTransitionConditions.cs.

Member Enumeration Documentation

Enumerator
AlwaysFalse 
AlwaysTrue 
NotEqual 
Less 
LessOrEqual 
Equal 
GreaterOrEqual 
Greater 

Definition at line 12 of file MyObjectBuilder_AnimationSMTransitionConditions.cs.

Member Function Documentation

override string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMCondition.ToString ( )
inline

Member Data Documentation

MyOperationType VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMCondition.Operation = MyOperationType.AlwaysFalse
string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMCondition.ValueLeft = null
string VRage.Game.ObjectBuilders.MyObjectBuilder_AnimationSMCondition.ValueRight = null

The documentation for this class was generated from the following file: