Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent:
VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_ComponentBase VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

bool Repeat = false
 
float TimeToEvent = 0
 
float SetTimeMinutes = 0
 
bool TimerEnabled = false
 
bool RemoveEntityOnTimer = false
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 8 of file MyObjectBuilder_TimerComponent.cs.

Member Data Documentation

bool VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent.RemoveEntityOnTimer = false

Definition at line 25 of file MyObjectBuilder_TimerComponent.cs.

bool VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent.Repeat = false

Definition at line 11 of file MyObjectBuilder_TimerComponent.cs.

float VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent.SetTimeMinutes = 0

Definition at line 19 of file MyObjectBuilder_TimerComponent.cs.

bool VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent.TimerEnabled = false

Definition at line 22 of file MyObjectBuilder_TimerComponent.cs.

float VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_TimerComponent.TimeToEvent = 0

Definition at line 14 of file MyObjectBuilder_TimerComponent.cs.


The documentation for this class was generated from the following file: