Space Engineers
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Public Attributes | |
List< MyObjectBuilder_InventoryItem > | InsertedItems = new List<MyObjectBuilder_InventoryItem>() |
float | InsertedItemUseLevel = 0f |
Public Attributes inherited from VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_CraftingComponentBase | |
long | LockedByEntityId = -1 |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_CraftingComponentBlock.cs.
List<MyObjectBuilder_InventoryItem> VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_CraftingComponentBlock.InsertedItems = new List<MyObjectBuilder_InventoryItem>() |
Definition at line 12 of file MyObjectBuilder_CraftingComponentBlock.cs.
float VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_CraftingComponentBlock.InsertedItemUseLevel = 0f |
Definition at line 15 of file MyObjectBuilder_CraftingComponentBlock.cs.