Space Engineers
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Public Attributes | |
string | TypeId |
string | SubtypeId |
string | GroupId = null |
string | ModifierId = null |
int | GroupIndex = -1 |
int | ModifierIndex = -1 |
float | Density |
bool | IsDetail = false |
Vector3 | BaseColor = Vector3.Zero |
Vector2 | ColorSpread = Vector2.Zero |
float | Offset = 0f |
float | MaxRoll = 0f |
Definition at line 367 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
Vector3 VRage.Game.MyPlanetEnvironmentItemDef.BaseColor = Vector3.Zero |
Definition at line 400 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
Vector2 VRage.Game.MyPlanetEnvironmentItemDef.ColorSpread = Vector2.Zero |
Definition at line 403 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
float VRage.Game.MyPlanetEnvironmentItemDef.Density |
Definition at line 393 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
string VRage.Game.MyPlanetEnvironmentItemDef.GroupId = null |
Definition at line 379 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetEnvironmentItemDef.GroupIndex = -1 |
Definition at line 386 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
bool VRage.Game.MyPlanetEnvironmentItemDef.IsDetail = false |
Definition at line 397 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
float VRage.Game.MyPlanetEnvironmentItemDef.MaxRoll = 0f |
Definition at line 411 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
string VRage.Game.MyPlanetEnvironmentItemDef.ModifierId = null |
Definition at line 383 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetEnvironmentItemDef.ModifierIndex = -1 |
Definition at line 389 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
float VRage.Game.MyPlanetEnvironmentItemDef.Offset = 0f |
Definition at line 407 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
string VRage.Game.MyPlanetEnvironmentItemDef.SubtypeId |
Definition at line 375 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
string VRage.Game.MyPlanetEnvironmentItemDef.TypeId |
Definition at line 371 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.