Space Engineers
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Public Attributes | |
MyPlanetAnimal[] | Animals |
int | SpawnDelayMin = 30 * 1000 |
int | SpawnDelayMax = 60 * 1000 |
float | SpawnDistMin = 10.0f |
float | SpawnDistMax = 140.0f |
int | KillDelay = 120000 |
int | WaveCountMin = 1 |
int | WaveCountMax = 5 |
Definition at line 245 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
MyPlanetAnimal [] VRage.Game.MyPlanetAnimalSpawnInfo.Animals |
Definition at line 248 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetAnimalSpawnInfo.KillDelay = 120000 |
Definition at line 263 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetAnimalSpawnInfo.SpawnDelayMax = 60 * 1000 |
Definition at line 254 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetAnimalSpawnInfo.SpawnDelayMin = 30 * 1000 |
Definition at line 251 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
float VRage.Game.MyPlanetAnimalSpawnInfo.SpawnDistMax = 140.0f |
Definition at line 260 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
float VRage.Game.MyPlanetAnimalSpawnInfo.SpawnDistMin = 10.0f |
Definition at line 257 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetAnimalSpawnInfo.WaveCountMax = 5 |
Definition at line 269 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.
int VRage.Game.MyPlanetAnimalSpawnInfo.WaveCountMin = 1 |
Definition at line 266 of file MyObjectBuilder_PlanetGeneratorDefinition.cs.