Space Engineers
VRage.Game.MyParticlesLibrary Member List

This is the complete list of members for VRage.Game.MyParticlesLibrary, including all inherited members.

AddParticleEffect(MyParticleEffect effect)VRage.Game.MyParticlesLibraryinlinestatic
Close()VRage.Game.MyParticlesLibraryinlinestatic
CreateParticleEffect(int id)VRage.Game.MyParticlesLibraryinlinestatic
DebugDraw()VRage.Game.MyParticlesLibraryinlinestatic
DefaultLibraryVRage.Game.MyParticlesLibrarystatic
Deserialize(string file)VRage.Game.MyParticlesLibraryinlinestatic
Deserialize(XmlReader reader)VRage.Game.MyParticlesLibraryinlinestatic
EffectExists(int ID)VRage.Game.MyParticlesLibraryinlinestatic
GetParticleEffect(int particleEffectID)VRage.Game.MyParticlesLibraryinlinestatic
GetParticleEffects()VRage.Game.MyParticlesLibraryinlinestatic
GetParticleEffectsByName()VRage.Game.MyParticlesLibraryinlinestatic
GetParticleEffectsID(string name, out int id)VRage.Game.MyParticlesLibraryinlinestatic
GetParticleEffectsIDs()VRage.Game.MyParticlesLibraryinlinestatic
InitDefault()VRage.Game.MyParticlesLibraryinlinestatic
LoadedFileVRage.Game.MyParticlesLibrarystatic
RedundancyDetectedVRage.Game.MyParticlesLibrarystatic
RemoveParticleEffect(int ID)VRage.Game.MyParticlesLibraryinlinestatic
RemoveParticleEffect(MyParticleEffect effect)VRage.Game.MyParticlesLibraryinlinestatic
RemoveParticleEffectInstance(MyParticleEffect effect)VRage.Game.MyParticlesLibraryinlinestatic
Serialize(string file)VRage.Game.MyParticlesLibraryinlinestatic
Serialize(XmlWriter writer)VRage.Game.MyParticlesLibraryinlinestatic
UpdateParticleEffectID(int ID)VRage.Game.MyParticlesLibraryinlinestatic