Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_WorldGenerator Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_WorldGenerator:
VRage.Game.MyObjectBuilder_SessionComponent VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

HashSet< EmptyAreaMarkedAreas = new HashSet<EmptyArea>()
 
HashSet< MyObjectSeedParamsExistingObjectsSeeds = new HashSet<MyObjectSeedParams>()
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyObjectBuilder_SessionComponent
bool ShouldSerializeDefinition ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.Game.MyObjectBuilder_SessionComponent
SerializableDefinitionId Definition [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 44 of file MyObjectBuilder_WorldGenerator.cs.

Member Data Documentation

HashSet<MyObjectSeedParams> VRage.Game.MyObjectBuilder_WorldGenerator.ExistingObjectsSeeds = new HashSet<MyObjectSeedParams>()

Definition at line 50 of file MyObjectBuilder_WorldGenerator.cs.

HashSet<EmptyArea> VRage.Game.MyObjectBuilder_WorldGenerator.MarkedAreas = new HashSet<EmptyArea>()

Definition at line 47 of file MyObjectBuilder_WorldGenerator.cs.


The documentation for this class was generated from the following file: