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Space Engineers
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Public Attributes | |
| string | Interface |
| List< string > | DependencyFilePaths |
| List< MyObjectBuilder_ScriptNode > | Nodes = new List<MyObjectBuilder_ScriptNode>() |
| string | Name |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| bool | ShouldSerializeSubtypeId () |
| void | Save (string filepath) |
| virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
| MyStringHash | SubtypeId [get] |
| string | SubtypeName [get, set] |
| MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_VisualScript.cs.
| List<string> VRage.Game.MyObjectBuilder_VisualScript.DependencyFilePaths |
Definition at line 15 of file MyObjectBuilder_VisualScript.cs.
| string VRage.Game.MyObjectBuilder_VisualScript.Interface |
Definition at line 13 of file MyObjectBuilder_VisualScript.cs.
| string VRage.Game.MyObjectBuilder_VisualScript.Name |
Definition at line 19 of file MyObjectBuilder_VisualScript.cs.
| List<MyObjectBuilder_ScriptNode> VRage.Game.MyObjectBuilder_VisualScript.Nodes = new List<MyObjectBuilder_ScriptNode>() |
Definition at line 17 of file MyObjectBuilder_VisualScript.cs.
1.8.8