Space Engineers
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Public Attributes | |
string | Interface |
List< string > | DependencyFilePaths |
List< MyObjectBuilder_ScriptNode > | Nodes = new List<MyObjectBuilder_ScriptNode>() |
string | Name |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_VisualScript.cs.
List<string> VRage.Game.MyObjectBuilder_VisualScript.DependencyFilePaths |
Definition at line 15 of file MyObjectBuilder_VisualScript.cs.
string VRage.Game.MyObjectBuilder_VisualScript.Interface |
Definition at line 13 of file MyObjectBuilder_VisualScript.cs.
string VRage.Game.MyObjectBuilder_VisualScript.Name |
Definition at line 19 of file MyObjectBuilder_VisualScript.cs.
List<MyObjectBuilder_ScriptNode> VRage.Game.MyObjectBuilder_VisualScript.Nodes = new List<MyObjectBuilder_ScriptNode>() |
Definition at line 17 of file MyObjectBuilder_VisualScript.cs.