Space Engineers
|
Classes | |
class | HarvestedData |
Public Attributes | |
List< HarvestedData > | HarvestedItems = new List<HarvestedData>() |
HarvestedData[] | DecayItems = new HarvestedData[0] |
Additional Inherited Members | |
Public Member Functions inherited from VRage.Game.MyObjectBuilder_SessionComponent | |
bool | ShouldSerializeDefinition () |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.Game.MyObjectBuilder_SessionComponent | |
SerializableDefinitionId | Definition [get, set] |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 10 of file MyObjectBuilder_FloraComponent.cs.
HarvestedData [] VRage.Game.MyObjectBuilder_FloraComponent.DecayItems = new HarvestedData[0] |
Definition at line 33 of file MyObjectBuilder_FloraComponent.cs.
List<HarvestedData> VRage.Game.MyObjectBuilder_FloraComponent.HarvestedItems = new List<HarvestedData>() |
Definition at line 29 of file MyObjectBuilder_FloraComponent.cs.