Space Engineers
|
Classes | |
class | CounterLogic |
class | Logic |
class | TimerLogic |
Public Attributes | |
MyObjectBuilder_BehaviorTreeNode | BTNode = null |
Logic | DecoratorLogic = null |
MyDecoratorDefaultReturnValues | DefaultReturnValue = MyDecoratorDefaultReturnValues.SUCCESS |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 15 of file MyObjectBuilder_BehaviorTreeDecoratorNode.cs.
MyObjectBuilder_BehaviorTreeNode VRage.Game.MyObjectBuilder_BehaviorTreeDecoratorNode.BTNode = null |
Definition at line 37 of file MyObjectBuilder_BehaviorTreeDecoratorNode.cs.
Logic VRage.Game.MyObjectBuilder_BehaviorTreeDecoratorNode.DecoratorLogic = null |
Definition at line 40 of file MyObjectBuilder_BehaviorTreeDecoratorNode.cs.
MyDecoratorDefaultReturnValues VRage.Game.MyObjectBuilder_BehaviorTreeDecoratorNode.DefaultReturnValue = MyDecoratorDefaultReturnValues.SUCCESS |
Definition at line 43 of file MyObjectBuilder_BehaviorTreeDecoratorNode.cs.