Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_BehaviorControlBaseNode Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_BehaviorControlBaseNode:
VRage.Game.MyObjectBuilder_BehaviorTreeNode VRage.ObjectBuilders.MyObjectBuilder_Base VRage.Game.MyObjectBuilder_BehaviorTreeSelectorNode VRage.Game.MyObjectBuilder_BehaviorTreeSequenceNode

Public Attributes

MyObjectBuilder_BehaviorTreeNode[] BTNodes = null
 
string Name = null
 
bool IsMemorable = false
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_BehaviorControlBaseNode.cs.

Member Data Documentation

MyObjectBuilder_BehaviorTreeNode [] VRage.Game.MyObjectBuilder_BehaviorControlBaseNode.BTNodes = null

Definition at line 14 of file MyObjectBuilder_BehaviorControlBaseNode.cs.

bool VRage.Game.MyObjectBuilder_BehaviorControlBaseNode.IsMemorable = false

Definition at line 20 of file MyObjectBuilder_BehaviorControlBaseNode.cs.

string VRage.Game.MyObjectBuilder_BehaviorControlBaseNode.Name = null

Definition at line 17 of file MyObjectBuilder_BehaviorControlBaseNode.cs.


The documentation for this class was generated from the following file: