Space Engineers
Public Attributes | Static Public Attributes | Properties | List of all members
VRage.Game.MyFinalBuildConstants Class Reference

Public Attributes

const bool IS_CLOUD_GAMING = false
 
const bool IS_OFFICIAL = false
 
const bool IS_DEBUG = false
 
const int IP_ADDRESS_ANY = 0
 
const bool IS_STABLE = false
 
const short DEDICATED_SERVER_PORT = 27015
 
const short DEDICATED_STEAM_AUTH_PORT = 8766
 

Static Public Attributes

static MyVersion APP_VERSION = 0
 

Properties

static StringBuilder APP_VERSION_STRING [get]
 

Detailed Description

Definition at line 8 of file MyFinalBuildConstants.cs.

Member Data Documentation

MyVersion VRage.Game.MyFinalBuildConstants.APP_VERSION = 0
static

Definition at line 14 of file MyFinalBuildConstants.cs.

const short VRage.Game.MyFinalBuildConstants.DEDICATED_SERVER_PORT = 27015

Definition at line 43 of file MyFinalBuildConstants.cs.

const short VRage.Game.MyFinalBuildConstants.DEDICATED_STEAM_AUTH_PORT = 8766

Definition at line 44 of file MyFinalBuildConstants.cs.

const int VRage.Game.MyFinalBuildConstants.IP_ADDRESS_ANY = 0

Definition at line 39 of file MyFinalBuildConstants.cs.

const bool VRage.Game.MyFinalBuildConstants.IS_CLOUD_GAMING = false

Definition at line 17 of file MyFinalBuildConstants.cs.

const bool VRage.Game.MyFinalBuildConstants.IS_DEBUG = false

Definition at line 36 of file MyFinalBuildConstants.cs.

const bool VRage.Game.MyFinalBuildConstants.IS_OFFICIAL = false

Definition at line 25 of file MyFinalBuildConstants.cs.

const bool VRage.Game.MyFinalBuildConstants.IS_STABLE = false

Definition at line 41 of file MyFinalBuildConstants.cs.

Property Documentation

StringBuilder VRage.Game.MyFinalBuildConstants.APP_VERSION_STRING
staticget

Definition at line 28 of file MyFinalBuildConstants.cs.


The documentation for this class was generated from the following file: