Space Engineers
VRage.Game.Components.MyEntityContainerEventExtensions.EntityEventParams Class Reference

Base class for passing parameters, derive for it to pass different params, keep the names consistent ie. EntityEventType = Hit => params should be type of HitParams More...

Inheritance diagram for VRage.Game.Components.MyEntityContainerEventExtensions.EntityEventParams:
VRage.Game.Components.MyEntityContainerEventExtensions.ControlAcquiredParams VRage.Game.Components.MyEntityContainerEventExtensions.ControlReleasedParams VRage.Game.Components.MyEntityContainerEventExtensions.HitParams VRage.Game.Components.MyEntityContainerEventExtensions.InventoryChangedParams VRage.Game.Components.MyEntityContainerEventExtensions.ModelChangedParams

Detailed Description

Base class for passing parameters, derive for it to pass different params, keep the names consistent ie. EntityEventType = Hit => params should be type of HitParams

Definition at line 62 of file MyEntityContainerEventExtensions.cs.


The documentation for this class was generated from the following file: