Space Engineers
Sandbox.Game.World.MyWorldGenerator Member List

This is the complete list of members for Sandbox.Game.World.MyWorldGenerator, including all inherited members.

AddAsteroidPrefab(string prefabName, MatrixD worldMatrix, string name)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddAsteroidPrefab(string prefabName, Vector3D position, string name)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddAsteroidPrefabCentered(string prefabName, Vector3D position, MatrixD rotation, string name)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddAsteroidPrefabCentered(string prefabName, Vector3D position, string name)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddEntity(MyObjectBuilder_EntityBase entityBuilder)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddPlanet(string storageName, string planetName, string definitionName, Vector3D positionMinCorner, int seed, float size, long entityId=0, bool addGPS=false, bool userCreated=false)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddPlanetPrefab(string planetName, string definitionName, Vector3D position, bool addGPS)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddVoxelMap(string storageName, MyStorageBase storage, Vector3D positionMinCorner, long entityId=0)Sandbox.Game.World.MyWorldGeneratorinlinestatic
AddVoxelMap(string storageName, MyStorageBase storage, MatrixD worldMatrix, long entityId=0, bool lazyPhysics=false)Sandbox.Game.World.MyWorldGeneratorinlinestatic
CallOnAfterGenerate(ref Args args)Sandbox.Game.World.MyWorldGeneratorinlinestatic
FillInventoryWithDefaults(MyObjectBuilder_Inventory inventory, MyScenarioDefinition scenario)Sandbox.Game.World.MyWorldGeneratorinlinestatic
GenerateWorld(Args args)Sandbox.Game.World.MyWorldGeneratorinlinestatic
GetPrefabTypeName(MyObjectBuilder_EntityBase entity)Sandbox.Game.World.MyWorldGeneratorinlinestatic
GetVoxelPrefabPath(string prefabName)Sandbox.Game.World.MyWorldGeneratorinlinestatic
InitInventoryWithDefaults(MyInventory inventory)Sandbox.Game.World.MyWorldGeneratorinlinestatic
LoadRandomizedVoxelMapPrefab(string prefabFilePath)Sandbox.Game.World.MyWorldGeneratorinlinestatic
OnAfterGenerateSandbox.Game.World.MyWorldGeneratorstatic
SetProceduralSettings(int?asteroidAmount, MyObjectBuilder_SessionSettings sessionSettings)Sandbox.Game.World.MyWorldGeneratorinlinestatic