| AddPlayerGps(long identityId, ref MyGps gps) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ChangeAlwaysVisible(long identityId, int gpsHash, bool alwaysVisible) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ChangeColor(long identityId, int gpsHash, Color color) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ChangeShowOnHud(long identityId, int gpsHash, bool show) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| DiscardOld() | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ExistsForPlayer(long id) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| GetGps(int hash) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| GetGpsByName(long identityId, string gpsName) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| GetGpsList(long identityId, List< IMyGps > list) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| GetNameForNewCurrent(StringBuilder name) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| GetObjectBuilderEntry(MyGps gps) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| GpsChanged | Sandbox.Game.Multiplayer.MyGpsCollection | |
| ListChanged | Sandbox.Game.Multiplayer.MyGpsCollection | |
| LoadGpss(MyObjectBuilder_Checkpoint checkpoint) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ParseOneGPS(string input, StringBuilder name, ref Vector3D coords) | Sandbox.Game.Multiplayer.MyGpsCollection | inlinestatic |
| ParseOneGPSExtended(string input, StringBuilder name, ref Vector3D coords, StringBuilder additionalData) | Sandbox.Game.Multiplayer.MyGpsCollection | inlinestatic |
| SaveGpss(MyObjectBuilder_Checkpoint checkpoint) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ScanText(string input, StringBuilder desc) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| ScanText(string input, string desc=null) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| SendAddGps(long identityId, ref MyGps gps, long entityId=-1) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| SendDelete(long identityId, int gpsHash) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| SendModifyGps(long identityId, MyGps gps) | Sandbox.Game.Multiplayer.MyGpsCollection | inline |
| this[long id] | Sandbox.Game.Multiplayer.MyGpsCollection | |
| updateForHud() | Sandbox.Game.Multiplayer.MyGpsCollection | inline |