Space Engineers
Public Member Functions | Public Attributes | Protected Member Functions | List of all members
Sandbox.Game.Gui.MyTerminalControlColor< TBlock > Class Template Reference
Inheritance diagram for Sandbox.Game.Gui.MyTerminalControlColor< TBlock >:
Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, Color > Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlColor Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< Color > Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlTitleTooltip

Public Member Functions

 MyTerminalControlColor (string id, MyStringId title)
 
override void SetValue (TBlock block, Color value)
 
override Color GetDefaultValue (TBlock block)
 
override Color GetMinimum (TBlock block)
 
override Color GetMaximum (TBlock block)
 
- Public Member Functions inherited from Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, Color >
delegate TValue GetterDelegate (TBlock block)
 
delegate void SetterDelegate (TBlock block, TValue value)
 
delegate void SerializerDelegate (BitStream stream, ref TValue value)
 
delegate void ExternalSetterDelegate (IMyTerminalBlock block, TValue value)
 
 MyTerminalValueControl (string id)
 
virtual TValue GetValue (TBlock block)
 
TValue GetValue (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
virtual void SetValue (TBlock block, TValue value)
 
void SetValue (VRage.Game.ModAPI.Ingame.IMyCubeBlock block, TValue value)
 
virtual void Serialize (BitStream stream, TBlock block)
 
void Serialize (BitStream stream, MyTerminalBlock block)
 (De)serializes block data. More...
 
TValue GetDefaultValue (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
TValue GetMininum (TBlock block)
 
TValue GetMininum (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
TValue GetMinimum (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
TValue GetMaximum (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
- Public Member Functions inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl
void RedrawControl ()
 Recreates the control GUI. This allows you to update the Title of some controls. More...
 
void UpdateVisual ()
 This updates a control that is currently displayed, allowing you to refresh it's state More...
 

Public Attributes

MyStringId Title
 
MyStringId Tooltip
 
- Public Attributes inherited from Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, Color >
SerializerDelegate Serializer
 Serializer which (de)serializes the value. More...
 

Protected Member Functions

override MyGuiControlBase CreateGui ()
 
override void OnUpdateVisual ()
 

Additional Inherited Members

- Properties inherited from Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, Color >
GetterDelegate Getter [get, set]
 Getter which gets value from block. Can be set by anyone, but used only by MyTerminalValueControl. If you need to get the value, use GetValue method. More...
 
SetterDelegate Setter [get, set]
 Setter which sets value to block. Can be set by anyone, but used only by MyTerminalValueControl. If you need to set the value, use SetValue method, which does handles notification. More...
 
Expression< Func< TBlock, TValue > > MemberExpression [set]
 
- Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl
string Id [get]
 Identifier of control More...
 
Func< IMyTerminalBlock, bool > Enabled [set]
 Allows you to set if the control is enabled More...
 
Func< IMyTerminalBlock, bool > Visible [set]
 Allows you to set if the control is visible More...
 
bool SupportsMultipleBlocks [get, set]
 Allows you to set if the control is visible when the block is selected as a group More...
 
- Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< Color >
Func< IMyTerminalBlock, TValue > Getter [get, set]
 This is triggered when the value of the control is required. More...
 
Action< IMyTerminalBlock, TValue > Setter [get, set]
 This is triggered when the value of the control is set by the user. Depending on the control, this may be called a lot. More...
 
- Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlTitleTooltip
MyStringId Title [get, set]
 Allows you to get or set the Label that appears on the control More...
 
MyStringId Tooltip [get, set]
 Allows you to get or set the tooltip that appears when you hover over the control More...
 

Detailed Description

Type Constraints
TBlock :MyTerminalBlock 

Definition at line 20 of file MyTerminalControlColor.cs.

Constructor & Destructor Documentation

Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.MyTerminalControlColor ( string  id,
MyStringId  title 
)
inline

Definition at line 29 of file MyTerminalControlColor.cs.

Member Function Documentation

override MyGuiControlBase Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.CreateGui ( )
inlineprotected

Definition at line 36 of file MyTerminalControlColor.cs.

override Color Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.GetDefaultValue ( TBlock  block)
inlinevirtual
override Color Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.GetMaximum ( TBlock  block)
inlinevirtual
override Color Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.GetMinimum ( TBlock  block)
inlinevirtual
override void Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.OnUpdateVisual ( )
inlineprotected

Definition at line 51 of file MyTerminalControlColor.cs.

override void Sandbox.Game.Gui.MyTerminalControlColor< TBlock >.SetValue ( TBlock  block,
Color  value 
)
inline

Definition at line 63 of file MyTerminalControlColor.cs.

Member Data Documentation

Definition at line 23 of file MyTerminalControlColor.cs.

Definition at line 24 of file MyTerminalControlColor.cs.


The documentation for this class was generated from the following file: