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Sandbox.Game.Gui.MyMultiDebugInputComponent Class Reference
Inheritance diagram for Sandbox.Game.Gui.MyMultiDebugInputComponent:
Sandbox.Game.Gui.MyDebugComponent Sandbox.Game.GUI.DebugInputComponents.MyVoxelDebugInputComponent Sandbox.Game.Gui.MyHonzaInputComponent Sandbox.Game.Gui.MyPlanetsDebugInputComponent Sandbox.Game.Gui.MyPlanetsDebugInputComponent Sandbox.Game.Gui.MyPlanetsDebugInputComponent Sandbox.Game.Gui.MyPlanetsDebugInputComponent Sandbox.Game.Gui.MyPlanetsDebugInputComponent Sandbox.Game.Gui.MyPlanetsDebugInputComponent

Classes

struct  MultidebugData
 

Public Member Functions

override void Draw ()
 
virtual void DrawInternal ()
 
override void Update10 ()
 
override void Update100 ()
 
override bool HandleInput ()
 
- Public Member Functions inherited from Sandbox.Game.Gui.MyDebugComponent
void Section (string text, params object[] formatArgs)
 
 MyDebugComponent ()
 
 MyDebugComponent (bool enabled)
 
abstract string GetName ()
 
virtual void DispatchUpdate ()
 
bool GetSwitchValue (MyKeys key)
 
bool GetSwitchValue (string note)
 

Properties

abstract MyDebugComponent[] Components [get]
 
MyDebugComponent ActiveComponent [get]
 
override object InputData [get, set]
 
- Properties inherited from Sandbox.Game.Gui.MyDebugComponent
static float VerticalTextOffset [get]
 
static float NextVerticalOffset [get]
 
bool Enabled [get, set]
 
virtual object InputData [get, set]
 

Additional Inherited Members

- Public Types inherited from Sandbox.Game.Gui.MyDebugComponent
enum  MyDebugComponentInfoState { MyDebugComponentInfoState.NoInfo, MyDebugComponentInfoState.EnabledInfo, MyDebugComponentInfoState.FullInfo }
 
- Static Public Member Functions inherited from Sandbox.Game.Gui.MyDebugComponent
static float NextTextOffset (float scale)
 
static void ResetFrame ()
 
- Public Attributes inherited from Sandbox.Game.Gui.MyDebugComponent
int m_frameCounter = 0
 
- Protected Member Functions inherited from Sandbox.Game.Gui.MyDebugComponent
void Text (string message, params object[] arguments)
 
void Text (Color color, string message, params object[] arguments)
 
void Text (Color color, float scale, string message, params object[] arguments)
 
void MultilineText (string message, params object[] arguments)
 
void MultilineText (Color color, string message, params object[] arguments)
 
void MultilineText (Color color, float scale, string message, params object[] arguments)
 
void VSpace (float space)
 
void Save ()
 
void AddShortcut (MyKeys key, bool newPress, bool control, bool shift, bool alt, Func< string > description, Func< bool > action)
 
void AddSwitch (MyKeys key, Func< MyKeys, bool > action, string note="", bool defaultValue=false)
 
void AddSwitch (MyKeys key, Func< MyKeys, bool > action, MyRef< bool > boolRef, string note="")
 
void SetSwitch (MyKeys key, bool value)
 

Detailed Description

Definition at line 10 of file MyMultiDebugInputComponent.cs.

Member Function Documentation

override void Sandbox.Game.Gui.MyMultiDebugInputComponent.Draw ( )
inlinevirtual
virtual void Sandbox.Game.Gui.MyMultiDebugInputComponent.DrawInternal ( )
inlinevirtual
override bool Sandbox.Game.Gui.MyMultiDebugInputComponent.HandleInput ( )
inlinevirtual

Reimplemented from Sandbox.Game.Gui.MyDebugComponent.

Definition at line 135 of file MyMultiDebugInputComponent.cs.

override void Sandbox.Game.Gui.MyMultiDebugInputComponent.Update10 ( )
inlinevirtual

Reimplemented from Sandbox.Game.Gui.MyDebugComponent.

Definition at line 115 of file MyMultiDebugInputComponent.cs.

override void Sandbox.Game.Gui.MyMultiDebugInputComponent.Update100 ( )
inlinevirtual

Property Documentation

MyDebugComponent Sandbox.Game.Gui.MyMultiDebugInputComponent.ActiveComponent
get

Definition at line 22 of file MyMultiDebugInputComponent.cs.

abstract MyDebugComponent [] Sandbox.Game.Gui.MyMultiDebugInputComponent.Components
get

Definition at line 17 of file MyMultiDebugInputComponent.cs.

override object Sandbox.Game.Gui.MyMultiDebugInputComponent.InputData
getset

Definition at line 34 of file MyMultiDebugInputComponent.cs.


The documentation for this class was generated from the following file: