AddAliveTime(int timeStep) | Sandbox.Game.Gui.MyHudNotificationBase | inline |
Alive | Sandbox.Game.Gui.MyHudNotificationBase | |
BeforeAdd() | Sandbox.Game.Gui.MyHudNotificationBase | inlinevirtual |
BeforeRemove() | Sandbox.Game.Gui.MyHudNotificationBase | inlinevirtual |
CanPlay | Sandbox.Game.Gui.MyHudWarning | |
GetOriginalText() | Sandbox.Game.Gui.MyHudNotification | inlineprotectedvirtual |
GetText() | Sandbox.Game.Gui.MyHudNotificationBase | inline |
GetTextFormatArguments() | Sandbox.Game.Gui.MyHudNotificationBase | inline |
INFINITE | Sandbox.Game.Gui.MyHudNotificationBase | static |
IsControlsHint | Sandbox.Game.Gui.MyHudNotificationBase | |
Level | Sandbox.Game.Gui.MyHudNotificationBase | |
m_lifespanMs | Sandbox.Game.Gui.MyHudNotificationBase | |
MyHudNotification(MyStringId text=default(MyStringId), int disappearTimeMs=2500, string font=MyFontEnum.White, MyGuiDrawAlignEnum textAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, int priority=0, MyNotificationLevel level=MyNotificationLevel.Normal) | Sandbox.Game.Gui.MyHudNotification | inline |
MyHudNotificationBase(int disapearTimeMs, string font=MyFontEnum.White, MyGuiDrawAlignEnum textAlign=MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, int priority=0, MyNotificationLevel level=MyNotificationLevel.Normal) | Sandbox.Game.Gui.MyHudNotificationBase | inline |
MyHudWarning(MyWarningDetectionMethod detectionMethod, int priority, int repeatInterval=0, int soundDelay=0, int disappearTime=0) | Sandbox.Game.Gui.MyHudWarning | inline |
Played | Sandbox.Game.Gui.MyHudWarning | |
Priority | Sandbox.Game.Gui.MyHudNotificationBase | |
RepeatInterval | Sandbox.Game.Gui.MyHudWarning | |
SetTextDirty() | Sandbox.Game.Gui.MyHudNotificationBase | inline |
SetTextFormatArguments(params object[] arguments) | Sandbox.Game.Gui.MyHudNotificationBase | inline |
Text | Sandbox.Game.Gui.MyHudNotification | |
Update(bool isWarnedHigherPriority) | Sandbox.Game.Gui.MyHudWarning | inline |
WarningPriority | Sandbox.Game.Gui.MyHudWarning | |