Space Engineers
Public Member Functions | Public Attributes | Static Public Attributes | Properties | List of all members
Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity Class Reference

Public Member Functions

 MyStructuralIntegrity (MyCubeGrid cubeGrid)
 
void Close ()
 
void ForceRecalculation ()
 
void Update (float deltaTime)
 
void CreateSIDestruction (Vector3D worldCenter)
 
void Draw ()
 
void DebugDraw ()
 
bool IsConnectionFine (MySlimBlock blockA, MySlimBlock blockB)
 

Public Attributes

bool EnabledOnlyForDraw = false
 

Static Public Attributes

static float MAX_SI_TENSION = 10
 

Properties

static bool Enabled [get]
 

Detailed Description

Definition at line 23 of file MyStructuralIntegrity.cs.

Constructor & Destructor Documentation

Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.MyStructuralIntegrity ( MyCubeGrid  cubeGrid)
inline

Definition at line 32 of file MyStructuralIntegrity.cs.

Member Function Documentation

void Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.Close ( )
inline

Definition at line 54 of file MyStructuralIntegrity.cs.

void Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.CreateSIDestruction ( Vector3D  worldCenter)
inline

Definition at line 133 of file MyStructuralIntegrity.cs.

void Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.DebugDraw ( )
inline

Definition at line 161 of file MyStructuralIntegrity.cs.

void Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.Draw ( )
inline

Definition at line 156 of file MyStructuralIntegrity.cs.

void Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.ForceRecalculation ( )
inline

Definition at line 78 of file MyStructuralIntegrity.cs.

bool Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.IsConnectionFine ( MySlimBlock  blockA,
MySlimBlock  blockB 
)
inline

Definition at line 166 of file MyStructuralIntegrity.cs.

void Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.Update ( float  deltaTime)
inline

Definition at line 87 of file MyStructuralIntegrity.cs.

Member Data Documentation

bool Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.EnabledOnlyForDraw = false

Definition at line 26 of file MyStructuralIntegrity.cs.

float Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.MAX_SI_TENSION = 10
static

Definition at line 27 of file MyStructuralIntegrity.cs.

Property Documentation

bool Sandbox.Game.GameSystems.StructuralIntegrity.MyStructuralIntegrity.Enabled
staticget

Definition at line 25 of file MyStructuralIntegrity.cs.


The documentation for this class was generated from the following file: