Space Engineers
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This is the complete list of members for Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding, including all inherited members.
DebugDraw() | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
DebugLog | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | |
FindClosestPrimitive(Vector3D point, bool highLevel, ref double closestDistanceSq, MyVoxelBase voxelMap=null) | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
GetVoxelMapNavmesh(MyVoxelBase map) | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
InvalidateBox(ref BoundingBoxD bbox) | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
MyVoxelPathfinding(MyNavmeshCoordinator coordinator) | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
RemoveTriangle(int index) | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
UnloadData() | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |
Update() | Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding | inline |