Space Engineers
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Classes | |
struct | CellId |
Public Member Functions | |
MyVoxelPathfinding (MyNavmeshCoordinator coordinator) | |
void | UnloadData () |
void | Update () |
void | InvalidateBox (ref BoundingBoxD bbox) |
MyVoxelNavigationMesh | GetVoxelMapNavmesh (MyVoxelBase map) |
MyNavigationPrimitive | FindClosestPrimitive (Vector3D point, bool highLevel, ref double closestDistanceSq, MyVoxelBase voxelMap=null) |
void | DebugDraw () |
void | RemoveTriangle (int index) |
Public Attributes | |
MyVoxelPathfindingLog | DebugLog |
Definition at line 17 of file MyVoxelPathfinding.cs.
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inline |
Definition at line 59 of file MyVoxelPathfinding.cs.
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inline |
Definition at line 326 of file MyVoxelPathfinding.cs.
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inline |
Definition at line 301 of file MyVoxelPathfinding.cs.
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inline |
Definition at line 294 of file MyVoxelPathfinding.cs.
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Definition at line 280 of file MyVoxelPathfinding.cs.
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Definition at line 341 of file MyVoxelPathfinding.cs.
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Definition at line 100 of file MyVoxelPathfinding.cs.
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Definition at line 110 of file MyVoxelPathfinding.cs.
MyVoxelPathfindingLog Sandbox.Game.AI.Pathfinding.MyVoxelPathfinding.DebugLog |
Definition at line 55 of file MyVoxelPathfinding.cs.