Space Engineers
Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitive Member List

This is the complete list of members for Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitive, including all inherited members.

Connect(int other)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
Disconnect(int other)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
IMyPathVertex< MyNavigationPrimitive >.EstimateDistanceTo(IMyPathVertex< V > other)VRage.Algorithms.IMyPathVertex< MyNavigationPrimitive >
GetComponent()Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
GetEnumerator()Sandbox.Game.AI.Pathfinding.MyNavigationPrimitiveinline
GetHighLevelPrimitive()Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinlinevirtual
GetNeighbours(List< int > output)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
GetOwnEdge(int index)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinlinevirtual
GetOwnNeighbor(int index)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinlinevirtual
GetOwnNeighborCount()Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinlinevirtual
GroupSandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
HasExternalNeighborsSandbox.Game.AI.Pathfinding.MyNavigationPrimitive
IndexSandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
IsExpandedSandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
MyHighLevelPrimitive(MyHighLevelGroup parent, int index, Vector3 position)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
MyNavigationPrimitive()Sandbox.Game.AI.Pathfinding.MyNavigationPrimitiveinlineprotected
ParentSandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
PathfindingDataSandbox.Game.AI.Pathfinding.MyNavigationPrimitive
PositionSandbox.Game.AI.Pathfinding.MyHighLevelPrimitive
ProjectLocalPoint(Vector3 point)Sandbox.Game.AI.Pathfinding.MyNavigationPrimitiveinlinevirtual
ToString()Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
UpdatePosition(Vector3 position)Sandbox.Game.AI.Pathfinding.MyHighLevelPrimitiveinline
WorldPositionSandbox.Game.AI.Pathfinding.MyHighLevelPrimitive