Space Engineers
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This is the complete list of members for Sandbox.Game.AI.Pathfinding.MyDestinationRing, including all inherited members.
DebugDraw() | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
GetBestPoint(Vector3D queryPoint) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
GetClosestPoint(Vector3D queryPoint) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
GetDestination() | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
Init(ref Vector3D worldCenter, float innerRadius, float outerRadius) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
MyDestinationRing(ref Vector3D worldCenter, float innerRadius, float outerRadius) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
PointAdmissibility(Vector3D position, float tolerance) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
Reinit(ref Vector3D worldCenter) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
SetRelativeTransform(MatrixD invWorldTransform) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |
UpdateWorldTransform(MatrixD worldTransform) | Sandbox.Game.AI.Pathfinding.MyDestinationRing | inline |