Space Engineers
Classes | Public Member Functions | Protected Member Functions | Protected Attributes | Properties | List of all members
Sandbox.Game.AI.MyBotFactoryBase Class Referenceabstract
Inheritance diagram for Sandbox.Game.AI.MyBotFactoryBase:
SpaceEngineers.Game.AI.MySpaceBotFactory

Classes

class  BehaviorData
 
class  BehaviorTypeData
 
class  LogicData
 

Public Member Functions

 MyBotFactoryBase ()
 
MyObjectBuilder_Bot GetBotObjectBuilder (IMyBot myAgentBot)
 
IMyBot CreateBot (MyPlayer player, MyObjectBuilder_Bot botBuilder, MyBotDefinition botDefinition)
 
MyAiTargetBase CreateTargetForBot (MyAgentBot bot)
 
abstract bool CanCreateBotOfType (string behaviorType, bool load)
 
abstract bool GetBotSpawnPosition (string behaviorType, out Vector3D spawnPosition)
 
abstract bool GetBotGroupSpawnPositions (string behaviorType, int count, List< Vector3D > spawnPositions)
 

Protected Member Functions

void LoadBotData (Assembly assembly)
 

Protected Attributes

Dictionary< string, Type > m_TargetTypeByName
 
Dictionary< string, BehaviorDatam_botDataByBehaviorType
 
Dictionary< string, LogicDatam_logicDataByBehaviorSubtype
 
Dictionary< Type, BehaviorTypeDatam_botTypeByDefinitionTypeRemoveThis
 

Properties

abstract int MaximumUncontrolledBotCount [get]
 
abstract int MaximumBotPerPlayer [get]
 

Detailed Description

Definition at line 28 of file MyBotFactoryBase.cs.

Constructor & Destructor Documentation

Sandbox.Game.AI.MyBotFactoryBase.MyBotFactoryBase ( )
inline

Definition at line 90 of file MyBotFactoryBase.cs.

Member Function Documentation

abstract bool Sandbox.Game.AI.MyBotFactoryBase.CanCreateBotOfType ( string  behaviorType,
bool  load 
)
pure virtual
IMyBot Sandbox.Game.AI.MyBotFactoryBase.CreateBot ( MyPlayer  player,
MyObjectBuilder_Bot  botBuilder,
MyBotDefinition  botDefinition 
)
inline

Definition at line 181 of file MyBotFactoryBase.cs.

MyAiTargetBase Sandbox.Game.AI.MyBotFactoryBase.CreateTargetForBot ( MyAgentBot  bot)
inline

Definition at line 237 of file MyBotFactoryBase.cs.

abstract bool Sandbox.Game.AI.MyBotFactoryBase.GetBotGroupSpawnPositions ( string  behaviorType,
int  count,
List< Vector3D spawnPositions 
)
pure virtual
MyObjectBuilder_Bot Sandbox.Game.AI.MyBotFactoryBase.GetBotObjectBuilder ( IMyBot  myAgentBot)
inline

Definition at line 176 of file MyBotFactoryBase.cs.

abstract bool Sandbox.Game.AI.MyBotFactoryBase.GetBotSpawnPosition ( string  behaviorType,
out Vector3D  spawnPosition 
)
pure virtual
void Sandbox.Game.AI.MyBotFactoryBase.LoadBotData ( Assembly  assembly)
inlineprotected

Definition at line 111 of file MyBotFactoryBase.cs.

Member Data Documentation

Dictionary<string, BehaviorData> Sandbox.Game.AI.MyBotFactoryBase.m_botDataByBehaviorType
protected

Definition at line 65 of file MyBotFactoryBase.cs.

Dictionary<Type, BehaviorTypeData> Sandbox.Game.AI.MyBotFactoryBase.m_botTypeByDefinitionTypeRemoveThis
protected

Definition at line 67 of file MyBotFactoryBase.cs.

Dictionary<string, LogicData> Sandbox.Game.AI.MyBotFactoryBase.m_logicDataByBehaviorSubtype
protected

Definition at line 66 of file MyBotFactoryBase.cs.

Dictionary<string, Type> Sandbox.Game.AI.MyBotFactoryBase.m_TargetTypeByName
protected

Definition at line 64 of file MyBotFactoryBase.cs.

Property Documentation

abstract int Sandbox.Game.AI.MyBotFactoryBase.MaximumBotPerPlayer
get

Definition at line 174 of file MyBotFactoryBase.cs.

abstract int Sandbox.Game.AI.MyBotFactoryBase.MaximumUncontrolledBotCount
get

Definition at line 173 of file MyBotFactoryBase.cs.


The documentation for this class was generated from the following file: