Space Engineers
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Sandbox.Engine.Utils.MyGridIntersection Class Reference

Static Public Member Functions

static void CalculateHavok (List< Vector3I > result, float gridSize, Vector3D lineStart, Vector3D lineEnd, Vector3I min, Vector3I max)
 
static void Calculate (List< Vector3I > result, float gridSize, Vector3D lineStart, Vector3D lineEnd, Vector3I min, Vector3I max)
 Calculates intersected cells, note that cells have their centers in the corners More...
 

Detailed Description

Definition at line 12 of file MyGridIntersection.cs.

Member Function Documentation

static void Sandbox.Engine.Utils.MyGridIntersection.Calculate ( List< Vector3I result,
float  gridSize,
Vector3D  lineStart,
Vector3D  lineEnd,
Vector3I  min,
Vector3I  max 
)
inlinestatic

Calculates intersected cells, note that cells have their centers in the corners

Definition at line 101 of file MyGridIntersection.cs.

static void Sandbox.Engine.Utils.MyGridIntersection.CalculateHavok ( List< Vector3I result,
float  gridSize,
Vector3D  lineStart,
Vector3D  lineEnd,
Vector3I  min,
Vector3I  max 
)
inlinestatic

Definition at line 87 of file MyGridIntersection.cs.


The documentation for this class was generated from the following file: