Space Engineers
Classes | Public Member Functions | Protected Member Functions | List of all members
Sandbox.Definitions.MyBarbarianWaveEventDefinition Class Reference
Inheritance diagram for Sandbox.Definitions.MyBarbarianWaveEventDefinition:
Sandbox.Definitions.MyGlobalEventDefinition VRage.Game.MyDefinitionBase

Classes

class  Wave
 

Public Member Functions

 MyBarbarianWaveEventDefinition ()
 
override MyObjectBuilder_DefinitionBase GetObjectBuilder ()
 
int GetBotCount (int dayNumber)
 
MyDefinitionId GetBotDefinitionId (int dayNumber, int botNumber)
 
- Public Member Functions inherited from VRage.Game.MyDefinitionBase
void Init (MyObjectBuilder_DefinitionBase builder, MyModContext modContext)
 
virtual void Postprocess ()
 Override this in case you want to do some postprocessing of the definition before the game starts. More...
 
void Save (string filepath)
 
override string ToString ()
 

Protected Member Functions

override void Init (MyObjectBuilder_DefinitionBase builder)
 
- Protected Member Functions inherited from Sandbox.Definitions.MyGlobalEventDefinition
override void Init (MyObjectBuilder_DefinitionBase builder)
 

Additional Inherited Members

- Public Attributes inherited from Sandbox.Definitions.MyGlobalEventDefinition
TimeSpan MinActivationTime
 
TimeSpan MaxActivationTime
 
TimeSpan FirstActivationTime
 
- Public Attributes inherited from VRage.Game.MyDefinitionBase
MyDefinitionId Id
 
MyStringId DisplayNameEnum
 Enum used for localization of display name. Null for player created definitions. More...
 
MyStringId DescriptionEnum
 Enum used for localization of description. Null for player created definitions. More...
 
String DisplayNameString
 String name used for user created definitions which do not have localization support. More...
 
String DescriptionString
 String used for user created description which do not have localization support. More...
 
string[] Icons
 Icons for the definition, they are used from top to bottom. More...
 
bool Enabled = true
 Definition can be disabled by mod, then it will be removed from definition manager More...
 
bool Public = true
 Indicates if definition should be offered in Cube builder More...
 
bool AvailableInSurvival
 
MyModContext Context
 
- Properties inherited from VRage.Game.MyDefinitionBase
virtual String DisplayNameText [get]
 Use this property when showing name in GUI instead of DisplayName. This takes into account more complex name construction. More...
 
virtual String DescriptionText [get]
 Use this property when showing description in GUI, as it takes into account more complex description construction. More...
 

Detailed Description

Definition at line 16 of file MyBarbarianWaveEventDefinition.cs.

Constructor & Destructor Documentation

Sandbox.Definitions.MyBarbarianWaveEventDefinition.MyBarbarianWaveEventDefinition ( )
inline

Definition at line 37 of file MyBarbarianWaveEventDefinition.cs.

Member Function Documentation

int Sandbox.Definitions.MyBarbarianWaveEventDefinition.GetBotCount ( int  dayNumber)
inline

Definition at line 84 of file MyBarbarianWaveEventDefinition.cs.

MyDefinitionId Sandbox.Definitions.MyBarbarianWaveEventDefinition.GetBotDefinitionId ( int  dayNumber,
int  botNumber 
)
inline

Definition at line 99 of file MyBarbarianWaveEventDefinition.cs.

override MyObjectBuilder_DefinitionBase Sandbox.Definitions.MyBarbarianWaveEventDefinition.GetObjectBuilder ( )
inlinevirtual

Reimplemented from VRage.Game.MyDefinitionBase.

Definition at line 54 of file MyBarbarianWaveEventDefinition.cs.

override void Sandbox.Definitions.MyBarbarianWaveEventDefinition.Init ( MyObjectBuilder_DefinitionBase  builder)
inlineprotectedvirtual

Reimplemented from VRage.Game.MyDefinitionBase.

Definition at line 39 of file MyBarbarianWaveEventDefinition.cs.


The documentation for this class was generated from the following file: