Note: This is invalid after the mesh changes!
More...
Note: This is invalid after the mesh changes!
Definition at line 680 of file MyWingedEdgeMesh.cs.
VRageRender.Utils.MyWingedEdgeMesh.EdgeEnumerator.EdgeEnumerator |
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MyWingedEdgeMesh |
mesh, |
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HashSet< int > |
preallocatedHelperHashSet = null |
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) |
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inline |
void VRageRender.Utils.MyWingedEdgeMesh.EdgeEnumerator.Dispose |
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| ) |
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inline |
bool VRageRender.Utils.MyWingedEdgeMesh.EdgeEnumerator.MoveNext |
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inline |
Edge VRageRender.Utils.MyWingedEdgeMesh.EdgeEnumerator.Current |
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get |
int VRageRender.Utils.MyWingedEdgeMesh.EdgeEnumerator.CurrentIndex |
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get |
The documentation for this struct was generated from the following file: