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Space Engineers
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This is the complete list of members for VRageMath.Vector4UByte, including all inherited members.
| Normalize(Vector3 vec, float range) | VRageMath.Vector4UByte | inlinestatic |
| Round(Vector3 vec) | VRageMath.Vector4UByte | inlinestatic |
| Round(Vector4 vec) | VRageMath.Vector4UByte | inlinestatic |
| this[int index] | VRageMath.Vector4UByte | |
| ToString() | VRageMath.Vector4UByte | inline |
| Vector4UByte(byte x, byte y, byte z, byte w) | VRageMath.Vector4UByte | inline |
| W | VRageMath.Vector4UByte | |
| X | VRageMath.Vector4UByte | |
| Y | VRageMath.Vector4UByte | |
| Z | VRageMath.Vector4UByte |
1.8.8