Comparer | VRage.Game.MyDefinitionId | static |
Equals(object obj) | VRage.Game.MyDefinitionId | inline |
Equals(MyDefinitionId other) | VRage.Game.MyDefinitionId | inline |
FromContent(MyObjectBuilder_Base content) | VRage.Game.MyDefinitionId | inlinestatic |
GetHashCode() | VRage.Game.MyDefinitionId | inline |
GetHashCodeLong() | VRage.Game.MyDefinitionId | inline |
MyDefinitionId(MyObjectBuilderType type) | VRage.Game.MyDefinitionId | inline |
MyDefinitionId(MyObjectBuilderType type, string subtypeName) | VRage.Game.MyDefinitionId | inline |
MyDefinitionId(MyObjectBuilderType type, MyStringHash subtypeId) | VRage.Game.MyDefinitionId | inline |
MyDefinitionId(MyRuntimeObjectBuilderId type, MyStringHash subtypeId) | VRage.Game.MyDefinitionId | inline |
operator MyDefinitionId(SerializableDefinitionId v) | VRage.Game.MyDefinitionId | inlinestatic |
operator SerializableDefinitionId(MyDefinitionId v) | VRage.Game.MyDefinitionId | inlinestatic |
operator!=(MyDefinitionId l, MyDefinitionId r) | VRage.Game.MyDefinitionId | inlinestatic |
operator==(MyDefinitionId l, MyDefinitionId r) | VRage.Game.MyDefinitionId | inlinestatic |
Parse(string id) | VRage.Game.MyDefinitionId | inlinestatic |
SubtypeId | VRage.Game.MyDefinitionId | |
SubtypeName | VRage.Game.MyDefinitionId | |
ToString() | VRage.Game.MyDefinitionId | inline |
TryParse(string id, out MyDefinitionId definitionId) | VRage.Game.MyDefinitionId | inlinestatic |
TypeId | VRage.Game.MyDefinitionId | |