Space Engineers
Classes
Package Sandbox.Game.Entities.Debris

Classes

class  MyDebris
 Wrapper for different types of debris and their pools. Also used to create debris. More...
 
class  MyDebrisBase
 Single physical debris object. These are stored in a pool and are not meant to be created all the time, but only pulled out and returned back to the pool. Therefore, we do not use constructor to initialize an instance. More...
 
class  MyDebrisBaseDescription
 Description of More...
 
class  MyDebrisVoxel
 This class has two functions: it encapsulated one instance of voxel debris object, and also holds static prepared/preallocated object pool for those instances - and if needed adds them to main phys objects collection for short life. It's because initializing JLX object is slow and we don't want to initialize 20 (or so) objects for every explosion. More...