Space Engineers
|
Interface providing terrain height in model space. More...
Inherited by Sandbox.Game.EntityComponents.MyEntityTerrainHeightProviderComponent.
Public Member Functions | |
bool | GetTerrainHeight (Vector3 bonePosition, out float terrainHeight, out Vector3 terrainNormal) |
Get terrain height in model space. More... | |
float | GetReferenceTerrainHeight () |
Get reference terrain height - (flat terrain height) in model space. More... | |
Interface providing terrain height in model space.
Definition at line 13 of file MyAnimationInverseKinematics.cs.
float VRageRender.Animations.IMyTerrainHeightProvider.GetReferenceTerrainHeight | ( | ) |
Get reference terrain height - (flat terrain height) in model space.
bool VRageRender.Animations.IMyTerrainHeightProvider.GetTerrainHeight | ( | Vector3 | bonePosition, |
out float | terrainHeight, | ||
out Vector3 | terrainNormal | ||
) |
Get terrain height in model space.
bonePosition | bone position in model space |
terrainHeight | terrain height in model space |
terrainNormal | terrain normal in (character) model space |