Space Engineers
|
Public Member Functions | |
void | SendClientUpdate (BitStream stream) |
void | SendClientAcks (BitStream stream) |
void | SendEvent (BitStream stream, bool reliable) |
void | SendReplicableReady (BitStream stream) |
void | SendConnectRequest (BitStream stream) |
void | ReadCustomState (BitStream stream) |
VRage.Library.Utils.MyTimeSpan | GetUpdateTime () |
void | SetNextFrameDelayDelta (int delay) |
void | SetPing (long duration) |
float | GetServerSimulationRatio () |
void | DisconnectFromHost () |
Definition at line 5 of file IReplicationClientCallback.cs.
void VRage.Replication.IReplicationClientCallback.DisconnectFromHost | ( | ) |
Implemented in Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.
float VRage.Replication.IReplicationClientCallback.GetServerSimulationRatio | ( | ) |
Implemented in Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.
VRage.Library.Utils.MyTimeSpan VRage.Replication.IReplicationClientCallback.GetUpdateTime | ( | ) |
Implemented in Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.
void VRage.Replication.IReplicationClientCallback.ReadCustomState | ( | BitStream | stream | ) |
void VRage.Replication.IReplicationClientCallback.SendClientAcks | ( | BitStream | stream | ) |
void VRage.Replication.IReplicationClientCallback.SendClientUpdate | ( | BitStream | stream | ) |
void VRage.Replication.IReplicationClientCallback.SendConnectRequest | ( | BitStream | stream | ) |
void VRage.Replication.IReplicationClientCallback.SendEvent | ( | BitStream | stream, |
bool | reliable | ||
) |
void VRage.Replication.IReplicationClientCallback.SendReplicableReady | ( | BitStream | stream | ) |
void VRage.Replication.IReplicationClientCallback.SetNextFrameDelayDelta | ( | int | delay | ) |
Implemented in Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.
void VRage.Replication.IReplicationClientCallback.SetPing | ( | long | duration | ) |
Implemented in Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.