Space Engineers
|
Exposes blacklist functionality to allow mods to disallow parts of the scripting API that has been allowed by the system whitelist. More...
Public Member Functions | |
DictionaryReader< string, MyWhitelistTarget > | GetWhitelist () |
Gets the entries that have been whitelisted by the system. Each entry may represent a whole namespace, a single type and all its members, or a single member of a type. More... | |
HashSetReader< string > | GetBlacklistedIngameEntries () |
Gets the entries that have been blacklisted for the ingame scripts. More... | |
IMyScriptBlacklistBatch | OpenIngameBlacklistBatch () |
Opens a batch to add or remove members to the blacklist. More... | |
Exposes blacklist functionality to allow mods to disallow parts of the scripting API that has been allowed by the system whitelist.
Definition at line 9 of file IMyScriptBlacklist.cs.
HashSetReader<string> Sandbox.ModAPI.IMyScriptBlacklist.GetBlacklistedIngameEntries | ( | ) |
Gets the entries that have been blacklisted for the ingame scripts.
Implemented in VRage.Scripting.MyScriptWhitelist.
DictionaryReader<string, MyWhitelistTarget> Sandbox.ModAPI.IMyScriptBlacklist.GetWhitelist | ( | ) |
Gets the entries that have been whitelisted by the system. Each entry may represent a whole namespace, a single type and all its members, or a single member of a type.
Implemented in VRage.Scripting.MyScriptWhitelist.
IMyScriptBlacklistBatch Sandbox.ModAPI.IMyScriptBlacklist.OpenIngameBlacklistBatch | ( | ) |
Opens a batch to add or remove members to the blacklist.
Implemented in VRage.Scripting.MyScriptWhitelist.