Definition at line 20 of file MyShadows.cs.
 
  
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          | static IBorrowedRtvTexture VRageRender.MyRender11.DrawSpritesOffscreen | ( | string | textureName, |  
          |  |  | int | widht, |  
          |  |  | int | height, |  
          |  |  | Format | format = Format.B8G8R8A8_UNorm, |  
          |  |  | Color? | clearColor = null |  
          |  | ) |  |  |  | inlinestatic | 
 
 
  
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          | static MyAdapterInfo [] VRageRender.MyRender11.GetAdaptersList | ( |  | ) |  |  | inlinestatic | 
 
 
  
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          | static void VRageRender.MyRender11.ResetAdaptersList | ( |  | ) |  |  | inlinestatic | 
 
 
      
        
          | const string VRageRender.MyRender11.DEFAULT_TEXTURE_TARGET = "DefaultOffscreenTarget" | 
      
 
 
  
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          | int VRageRender.MyRender11.GameplayFrameCounter |  | staticget | 
 
 
The documentation for this class was generated from the following files: