Space Engineers
Static Public Member Functions | Public Attributes | Properties | List of all members
VRageRender.MyRender11 Class Reference

Static Public Member Functions

static void ResetAdaptersList ()
 
static MyAdapterInfo[] GetAdaptersList ()
 
static IBorrowedRtvTexture DrawSpritesOffscreen (string textureName, int widht, int height, Format format=Format.B8G8R8A8_UNorm, Color?clearColor=null)
 

Public Attributes

const string DEFAULT_TEXTURE_TARGET = "DefaultOffscreenTarget"
 

Properties

static int GameplayFrameCounter [get]
 

Detailed Description

Definition at line 20 of file MyShadows.cs.

Member Function Documentation

static IBorrowedRtvTexture VRageRender.MyRender11.DrawSpritesOffscreen ( string  textureName,
int  widht,
int  height,
Format  format = Format.B8G8R8A8_UNorm,
Color clearColor = null 
)
inlinestatic

Definition at line 400 of file MyRender-Draw.cs.

static MyAdapterInfo [] VRageRender.MyRender11.GetAdaptersList ( )
inlinestatic

Definition at line 351 of file MyRender-Adapters.cs.

static void VRageRender.MyRender11.ResetAdaptersList ( )
inlinestatic

Definition at line 347 of file MyRender-Adapters.cs.

Member Data Documentation

const string VRageRender.MyRender11.DEFAULT_TEXTURE_TARGET = "DefaultOffscreenTarget"

Definition at line 36 of file MyRender-Draw.cs.

Property Documentation

int VRageRender.MyRender11.GameplayFrameCounter
staticget

Definition at line 38 of file MyRender.cs.


The documentation for this class was generated from the following files: