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VRage.Render11.Resources.MyCustomTextureManager Class Reference
Inheritance diagram for VRage.Render11.Resources.MyCustomTextureManager:
VRage.Render11.Common.IManager VRage.Render11.Common.IManagerDevice

Public Member Functions

ICustomTexture CreateTexture (string debugName, int width, int height, int samplesCount=1, int samplesQuality=0)
 
int GetTexturesCount ()
 
void DisposeTex (ref ICustomTexture texture)
 
void OnDeviceInit ()
 
void OnDeviceReset ()
 
void OnDeviceEnd ()
 

Detailed Description

Definition at line 211 of file MyCustomTexture.cs.

Member Function Documentation

ICustomTexture VRage.Render11.Resources.MyCustomTextureManager.CreateTexture ( string  debugName,
int  width,
int  height,
int  samplesCount = 1,
int  samplesQuality = 0 
)
inline

Definition at line 216 of file MyCustomTexture.cs.

void VRage.Render11.Resources.MyCustomTextureManager.DisposeTex ( ref ICustomTexture  texture)
inline

Definition at line 237 of file MyCustomTexture.cs.

int VRage.Render11.Resources.MyCustomTextureManager.GetTexturesCount ( )
inline

Definition at line 232 of file MyCustomTexture.cs.

void VRage.Render11.Resources.MyCustomTextureManager.OnDeviceEnd ( )
inline

Implements VRage.Render11.Common.IManagerDevice.

Definition at line 266 of file MyCustomTexture.cs.

void VRage.Render11.Resources.MyCustomTextureManager.OnDeviceInit ( )
inline

Implements VRage.Render11.Common.IManagerDevice.

Definition at line 250 of file MyCustomTexture.cs.

void VRage.Render11.Resources.MyCustomTextureManager.OnDeviceReset ( )
inline

Implements VRage.Render11.Common.IManagerDevice.

Definition at line 257 of file MyCustomTexture.cs.


The documentation for this class was generated from the following file: