Inherits VRage.Render11.Resources.IGeneratedTexture.
Definition at line 117 of file MyGeneratedTexture.cs.
Format VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.Format |
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get |
int VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.MipmapCount |
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get |
string VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.Name |
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get |
Resource VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.Resource |
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get |
Vector2I VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.Size |
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get |
Vector3I VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.Size3 |
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get |
ShaderResourceView VRage.Render11.Resources.Internal.MyGeneratedTextureFromPattern.Srv |
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get |
The documentation for this class was generated from the following file: