Space Engineers
Public Member Functions | Properties | List of all members
VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture Class Reference

Inherits VRage.Render11.Resources.IDynamicFileArrayTexture.

Public Member Functions

int GetOrAddSlice (string filepath)
 
void Init (string name, MyFileTextureEnum type, byte[] errorBytePattern, Format formatBytePattern)
 
void Update ()
 
int AddRef ()
 
int Release ()
 
void Clear ()
 
void SetDirtyFlag ()
 

Properties

int SlicesCount [get]
 
string Name [get]
 
Resource Resource [get]
 
Vector3I Size3 [get]
 
Vector2I Size [get]
 
ShaderResourceView Srv [get]
 

Detailed Description

Definition at line 25 of file MyDynamicFileArrayTexture.cs.

Member Function Documentation

int VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.AddRef ( )
inline

Definition at line 134 of file MyDynamicFileArrayTexture.cs.

void VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Clear ( )
inline

Definition at line 153 of file MyDynamicFileArrayTexture.cs.

int VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.GetOrAddSlice ( string  filepath)
inline

Definition at line 93 of file MyDynamicFileArrayTexture.cs.

void VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Init ( string  name,
MyFileTextureEnum  type,
byte[]  errorBytePattern,
Format  formatBytePattern 
)
inline

Definition at line 107 of file MyDynamicFileArrayTexture.cs.

int VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Release ( )
inline

Definition at line 139 of file MyDynamicFileArrayTexture.cs.

void VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.SetDirtyFlag ( )
inline

Definition at line 160 of file MyDynamicFileArrayTexture.cs.

void VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Update ( )
inline

Definition at line 118 of file MyDynamicFileArrayTexture.cs.

Property Documentation

string VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Name
get

Definition at line 51 of file MyDynamicFileArrayTexture.cs.

Resource VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Resource
get

Definition at line 56 of file MyDynamicFileArrayTexture.cs.

Vector2I VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Size
get

Definition at line 72 of file MyDynamicFileArrayTexture.cs.

Vector3I VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Size3
get

Definition at line 67 of file MyDynamicFileArrayTexture.cs.

int VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.SlicesCount
get

Definition at line 40 of file MyDynamicFileArrayTexture.cs.

ShaderResourceView VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Srv
get

Definition at line 83 of file MyDynamicFileArrayTexture.cs.


The documentation for this class was generated from the following file: