Inherits VRage.Render11.Resources.Internal.MyArraySubresourceInternal, and VRage.Render11.Resources.ISrvArraySubresource.
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ShaderResourceView | Srv [get] |
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Definition at line 102 of file MyArrayTexture.cs.
void VRage.Render11.Resources.Internal.MyArraySubresourceSrv.OnDeviceEnd |
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inline |
void VRage.Render11.Resources.Internal.MyArraySubresourceSrv.OnDeviceInit |
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inline |
ShaderResourceView VRage.Render11.Resources.Internal.MyArraySubresourceSrv.Srv |
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get |
The documentation for this class was generated from the following file: