Space Engineers
VRage.Render11.GeometryStage2.Rendering.MyRenderPass Member List

This is the complete list of members for VRage.Render11.GeometryStage2.Rendering.MyRenderPass, including all inherited members.

DoWork(WorkData workData=null)VRage.Render11.GeometryStage2.Rendering.MyRenderPassinline
Draw(MyRenderContext RC, List< MyInstanceComponent > visibleInstances)VRage.Render11.GeometryStage2.Rendering.MyRenderPassprotectedpure virtual
FillConstantBuffer< T >(MyRenderContext RC, IConstantBuffer cb, T data)VRage.Render11.GeometryStage2.Rendering.MyRenderPassinlineprotected
GetPlaceholderObjectCB(MyRenderContext RC, uint lod)VRage.Render11.GeometryStage2.Rendering.MyRenderPassinlineprotectedstatic
Init(int passId, string debugName, MyFrustumEnum frustumType, int frustumIndex)VRage.Render11.GeometryStage2.Rendering.MyRenderPassinlineprotected
InitWork(List< MyInstanceComponent > visibleInstances, IGeometrySrvStrategy srvStrategy)VRage.Render11.GeometryStage2.Rendering.MyRenderPassinline
m_statsVRage.Render11.GeometryStage2.Rendering.MyRenderPassprotected
OptionsVRage.Render11.GeometryStage2.Rendering.MyRenderPass
PassIdVRage.Render11.GeometryStage2.Rendering.MyRenderPass
PostprocessWork()VRage.Render11.GeometryStage2.Rendering.MyRenderPassinline
PriorityVRage.Render11.GeometryStage2.Rendering.MyRenderPass
SrvStrategyVRage.Render11.GeometryStage2.Rendering.MyRenderPassprotected