Space Engineers
Public Member Functions | List of all members
VRage.Network.MySyncedVector3D Class Reference
Inheritance diagram for VRage.Network.MySyncedVector3D:
VRage.Network.MySyncedBase< Vector3D >

Public Member Functions

sealed override void Write (ref Vector3D value, BitStream s)
 
sealed override void Read (out Vector3D value, BitStream s)
 
- Public Member Functions inherited from VRage.Network.MySyncedBase< Vector3D >
abstract void Write (ref T value, BitStream s)
 
abstract void Read (out T value, BitStream s)
 
MySyncedDataStateEnum GetDataState (int clientIndex)
 
bool IsDefault ()
 
void SetParent (MySyncedClass parent)
 
void ResetPending (int clientIndex)
 
void Invalidate ()
 
Get ()
 
void Set (T value)
 
override string ToString ()
 
override int GetHashCode ()
 
virtual void Serialize (BitStream bs, int clientIndex)
 
virtual void Deserialize (BitStream bs)
 
virtual void SerializeDefault (BitStream bs, int clientIndex=-1)
 
virtual void DeserializeDefault (BitStream bs)
 
virtual bool Equals (T other)
 

Additional Inherited Members

- Static Public Member Functions inherited from VRage.Network.MySyncedBase< Vector3D >
static implicit operator T (MySyncedBase< T > self)
 
- Protected Attributes inherited from VRage.Network.MySyncedBase< Vector3D >
MySyncedDataStateEnum[] m_dirty
 
m_value
 

Detailed Description

Definition at line 7 of file MySyncedVector3D.cs.

Member Function Documentation

sealed override void VRage.Network.MySyncedVector3D.Read ( out Vector3D  value,
BitStream  s 
)
inline

Definition at line 16 of file MySyncedVector3D.cs.

sealed override void VRage.Network.MySyncedVector3D.Write ( ref Vector3D  value,
BitStream  s 
)
inline

Definition at line 9 of file MySyncedVector3D.cs.


The documentation for this class was generated from the following file: