Space Engineers
VRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent Member List

This is the complete list of members for VRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent, including all inherited members.

BeforeRemovedFromContainerVRage.Game.Components.MyEntityComponentBase
ComponentTypeDebugStringVRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent
ContainerVRage.Game.Components.MyEntityComponentBase
ContainerBaseVRage.Game.Components.MyComponentBase
Deserialize(MyObjectBuilder_ComponentBase builder)VRage.Game.Entity.EntityComponents.MyEntityOwnershipComponentinlinevirtual
EntityVRage.Game.Components.MyEntityComponentBase
GetAs< T >()VRage.Game.Components.MyComponentBaseinlinevirtual
Init(MyComponentDefinitionBase definition)VRage.Game.Components.MyComponentBaseinlinevirtual
IsSerialized()VRage.Game.Entity.EntityComponents.MyEntityOwnershipComponentinlinevirtual
OnAddedToContainer()VRage.Game.Components.MyEntityComponentBaseinlinevirtual
OnAddedToScene()VRage.Game.Components.MyComponentBaseinlinevirtual
OnAfterAddedToContainerVRage.Game.Components.MyEntityComponentBasestatic
OnBeforeRemovedFromContainer()VRage.Game.Components.MyEntityComponentBaseinlinevirtual
OnRemovedFromScene()VRage.Game.Components.MyComponentBaseinlinevirtual
OwnerChangedVRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent
OwnerIdVRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent
Serialize(bool copy=false)VRage.Game.Entity.EntityComponents.MyEntityOwnershipComponentinlinevirtual
SetContainer(MyComponentContainer container)VRage.Game.Components.MyComponentBaseinlinevirtual
ShareModeVRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent
ShareModeChangedVRage.Game.Entity.EntityComponents.MyEntityOwnershipComponent