Space Engineers
VRage.Game.Components.MyComponentContainer Member List

This is the complete list of members for VRage.Game.Components.MyComponentContainer, including all inherited members.

Add(Type type, MyComponentBase component)VRage.Game.Components.MyComponentContainerinline
Add< T >(T component)VRage.Game.Components.MyComponentContainerinline
Clear()VRage.Game.Components.MyComponentContainerinline
Contains(Type type)VRage.Game.Components.MyComponentContainerinline
Deserialize(MyObjectBuilder_ComponentContainer builder)VRage.Game.Components.MyComponentContainerinline
Get< T >()VRage.Game.Components.MyComponentContainerinline
GetComponentTypes()VRage.Game.Components.MyComponentContainerinline
GetEnumerator()VRage.Game.Components.MyComponentContainerinline
Has< T >()VRage.Game.Components.MyComponentContainerinline
Init(MyContainerDefinition definition)VRage.Game.Components.MyComponentContainerinlinevirtual
OnAddedToScene()VRage.Game.Components.MyComponentContainerinline
OnComponentAdded(Type t, MyComponentBase component)VRage.Game.Components.MyComponentContainerinlineprotectedvirtual
OnComponentRemoved(Type t, MyComponentBase component)VRage.Game.Components.MyComponentContainerinlineprotectedvirtual
OnRemovedFromScene()VRage.Game.Components.MyComponentContainerinline
Remove(Type t)VRage.Game.Components.MyComponentContainerinline
Remove(Type t, MyComponentBase component)VRage.Game.Components.MyComponentContainerinline
Remove< T >()VRage.Game.Components.MyComponentContainerinline
Serialize(bool copy=false)VRage.Game.Components.MyComponentContainerinline
TryGet(Type type, out MyComponentBase component)VRage.Game.Components.MyComponentContainerinline
TryGet< T >(out T component)VRage.Game.Components.MyComponentContainerinline