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MyDestructionData
Sandbox.MyDestructionData Member List
This is the complete list of members for
Sandbox.MyDestructionData
, including all inherited members.
AfterLoadData
()
VRage.Game.Components.MySessionComponentBase
inline
BeforeStart
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
BlockShapePool
Sandbox.MyDestructionData
ComponentType
VRage.Game.Components.MySessionComponentBase
DebugName
VRage.Game.Components.MySessionComponentBase
Definition
VRage.Game.Components.MySessionComponentBase
Dependencies
VRage.Game.Components.MySessionComponentBase
Draw
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
GetBlockMass
(string model, MyCubeBlockDefinition def)
Sandbox.MyDestructionData
inline
GetObjectBuilder
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
GetPhysicalMaterial
(MyPhysicalModelDefinition modelDef, string physicalMaterial)
Sandbox.MyDestructionData
inline
static
HandleInput
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
Init
(MyObjectBuilder_SessionComponent sessionComponent)
VRage.Game.Components.MySessionComponentBase
inline
virtual
InitFromDefinition
(MySessionComponentDefinition definition)
VRage.Game.Components.MySessionComponentBase
inline
virtual
Initialized
VRage.Game.Components.MySessionComponentBase
IsRequiredByGame
Sandbox.MyDestructionData
LoadData
()
Sandbox.MyDestructionData
inline
virtual
Loaded
VRage.Game.Components.MySessionComponentBase
LoadModelDestruction
(string modelName, MyPhysicalModelDefinition modelDef, Vector3 defaultSize, bool destructionRequired=true, bool useShapeVolume=false)
Sandbox.MyDestructionData
inline
MySessionComponentBase
()
VRage.Game.Components.MySessionComponentBase
inline
ObjectBuilderType
VRage.Game.Components.MySessionComponentBase
Priority
VRage.Game.Components.MySessionComponentBase
SaveData
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
Session
VRage.Game.Components.MySessionComponentBase
SetUpdateOrder
(MyUpdateOrder order)
VRage.Game.Components.MySessionComponentBase
inline
Simulate
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
Static
Sandbox.MyDestructionData
static
TemporaryWorld
Sandbox.MyDestructionData
ToString
()
VRage.Game.Components.MySessionComponentBase
inline
UnloadData
()
Sandbox.MyDestructionData
inline
protected
virtual
UnloadDataConditional
()
VRage.Game.Components.MySessionComponentBase
inline
UpdateAfterSimulation
()
Sandbox.MyDestructionData
inline
virtual
UpdateBeforeSimulation
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
UpdatedBeforeInit
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
UpdateOrder
VRage.Game.Components.MySessionComponentBase
UpdatingStopped
()
VRage.Game.Components.MySessionComponentBase
inline
virtual
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