AddDensityFunctionFilled(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
AddDensityFunctionRemoved(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inline |
BIG_PRIME1 | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
BIG_PRIME2 | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
BIG_PRIME3 | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
CELL_SIZE | Sandbox.Game.World.Generator.MyProceduralWorldModule | |
ChildrenAddDensityFunctionFilled(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
ChildrenAddDensityFunctionRemoved(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
ChildrenRemoveDensityFunctionFilled(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
ChildrenRemoveDensityFunctionRemoved(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
CloseObjectSeed(MyObjectSeed objectSeed) | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | inlineprotectedvirtual |
GenerateObjects(List< MyObjectSeed > objectsList, HashSet< MyObjectSeedParams > existingObjectsSeeds) | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | inlinevirtual |
GenerateObjectSeeds(ref BoundingSphereD sphere) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GenerateProceduralCell(ref VRageMath.Vector3I cellId) | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | inlineprotected |
Sandbox::Game::World::Generator::MyProceduralWorldModule.GenerateProceduralCell(ref Vector3I cellId) | Sandbox.Game.World.Generator.MyProceduralWorldModule | protectedpure virtual |
GetCellDensityFunctionFilled(BoundingBoxD bbox) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GetCellDensityFunctionRemoved(BoundingBoxD bbox) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GetCellSeed(ref Vector3I cell) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GetCellsIterator(BoundingSphereD sphere) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GetCellsIterator(BoundingBoxD bbox) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GetObjectIdSeed(MyObjectSeed objectSeed) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
GetObjectSeeds(BoundingSphereD sphere, List< MyObjectSeed > list, bool scale=true) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inline |
m_cells | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_cellsTree | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_children | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_densityFunctionsFilled | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_densityFunctionsRemoved | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_dirtyCells | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_objectDensity | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_parent | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_seed | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
m_tempObjectSeedList | Sandbox.Game.World.Generator.MyProceduralWorldModule | protectedstatic |
m_tempProceduralCellsList | Sandbox.Game.World.Generator.MyProceduralWorldModule | protectedstatic |
MarkCellsDirty(BoundingSphereD toMark, BoundingSphereD?toExclude=null, bool scale=true) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inline |
MOON_SIZE_MAX_LIMIT | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | |
MOON_SIZE_MIN_LIMIT | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | |
MyProceduralPlanetCellGenerator(int seed, double density, float planetSizeMax, float planetSizeMin, float moonSizeMax, float moonSizeMin, MyProceduralWorldModule parent=null) | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | inline |
MyProceduralWorldModule(double cellSize, int radiusMultiplier, int seed, double density, MyProceduralWorldModule parent=null) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
OverlapAllBoundingBox(ref BoundingBoxD box, List< MyObjectSeed > list) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
OverlapAllBoundingSphere(ref BoundingSphereD sphere, List< MyObjectSeed > list) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
PLANET_SIZE_MAX_LIMIT | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | |
PLANET_SIZE_MIN_LIMIT | Sandbox.Game.World.Generator.MyProceduralPlanetCellGenerator | |
ProcessDirtyCells(Dictionary< MyEntity, MyEntityTracker > trackedEntities) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inline |
RemoveDensityFunctionFilled(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
RemoveDensityFunctionRemoved(IMyAsteroidFieldDensityFunction func) | Sandbox.Game.World.Generator.MyProceduralWorldModule | inlineprotected |
SCALE | Sandbox.Game.World.Generator.MyProceduralWorldModule | |
TWIN_PRIME_MIDDLE1 | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
TWIN_PRIME_MIDDLE2 | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |
TWIN_PRIME_MIDDLE3 | Sandbox.Game.World.Generator.MyProceduralWorldModule | protected |